Earn $60 to $600 an Hour
Playing Casino Craps
The Incredible Craps System
by James J. Corbett
"With a 4.34% (No BS) advantage, the answer is:
Yes! You can quit your day job."
"I hope I break even at the casino today, I need the money."
Sounds familiar? If it does, you may be a compulsive gambler and what do all compulsive gamblers have in common? They have to lose. No matter how much they make one day, they have to lose it the next, plus a lot more to go with it. For some unknown reason they are self-destructive. If you are a compulsive gambler, live up to the fact that you have a disease that has no cure but can be arrested one day at a time with the proper help of a 12-step program.
The point is, that the author of this incredible strategy known as DC-7 does not want your money. He urges you, for your sake and the sake of your love one's to get help and face the fact that there is no system or strategy, no matter how simple, that will work for a compulsive gambler and will beat a game of chance. Sorry but that is a cold hard fact.
On the other hand, if you are a level headed individual with a burning desire to make an excellent living off the casinos by beating them at their own game, then DC-7 is for you.
If you are a College graduate, your education cost you or your parents anywhere between $50,000 and $250,000 and on graduation day you were handed a diploma that guaranteed you nothing but the education itself. You had to find your own job and how many years did you have to work just to break even or pay off that student loan?
That doesn't mean you need a college education to understand DC-7. If you can fog a mirror, then you can read this and you can earn a lot more than the average college graduate for a lot less money. How much? $295.00 and you can learn the strategy in less than 30 minutes and master it in a few hours, practicing on a layout at home and on a computer, playing for fun. The author has never played in the "for real" mode on any online casino for the simple reason that he does not know or understand how the software is programmed. However, he has never had a losing day playing for fun and does not necessarily discourage anyone from playing the On-line casinos and would more than welcome comments from the players in the form of criticism or testimonials.
The developer is also the author of "How to Make a Living at the Racetrack", which was the first book of its kind to have the Preface written by a professional handicapper that appeared on 60 Minutes with Harry Reasoner several years ago when he picked 19 consecutive winners at two tracks in the course of one day.
If you are looking for credibility, herewith is an excerpt from the Preface: "My friend "Diamond Jim," has developed a formula, which is ingenious in both its simplicity and degree of sophistication, which might be the most effective way to wager on horses yet devised. In other words, it works and it works because it makes use of those various intangible factors, which keep popping up repeatedly."
Diamond Jim, a friend dubbed him "the Casino Bandit" has applied the same degree of sophistication and those various intangible factors, which keep popping up repeatedly in the developing of the DC-7 strategy.
Now this may shock you. The developer of this strategy is not a gambler. When "Diamond Jim" wrote the book on horseracing, he was a $2.00 bettor and when he plays DC-7, he plays 10 and 15 dollar units but charges $100 an hour or 50% of the student's winnings, whichever is greater, whenever he tutors someone. He is what is known as a "lateral thinker" and sees the casino as a Research Laboratory. He enjoys the "hunt" more than the "kill".
Just to be fair to everyone that has bought several get rich craps systems, (that turned out to be a crappy system) may think that portions of DC-7 looks familiar to other craps systems on the market that sell for as little as $19.95. (One can't think too much of their own system if they sell it for peanuts). You may have all the numbers of a combination to a safe but if you don't have them in the proper order, they are useless. The difference between those "so called" systems and DC-7 are best explained in following testimonial by one of the players who tested the strategy and plays in Atlantic City.
He writes: 'When I first saw DC-7, I said to myself, what's this guy trying to do, sell me something I bought for 39 bucks a few years ago? Then I studied the whole strategy and realized the other systems left me standing on 2nd and 3rd but DC-7 drives me home. One of those systems worked to the point where I would win a few and lose a few, but it was always a few. I rarely got that much ahead and when I did, I gave it back. Now I go to the casino and lose a few but I win big. I never realized how important it is to know when to get into the game and when to get out of the game. Now I didn't say leave the casino or the table, I just said get out of the game until the next opportunity presents itself and that happens when a few more shooters 7 out. Thanks for DC-7, Jimmy, and thanks for the telephone support. You accomplished what I thought was impossible."
Mazz. Seaside Heights. N.J.
Here are a few more testimonials. Howie from Burlington, Wisconsin, writes:
"I have never lost a buy in or even come close to losing one but I did lose a session now and then but what impressed me the most was the ability to bounce back, recoup my small loss and then walk out a winner. I was very sceptical at first, so I started with $5 units and now playing with $25 units but I'll take your advice not to play higher than $50.00. I feel like a businessman and not a gambler. With the odds in my favor how can I lose?"
Note! The author only recommends not to wager more than $50 units, if you frequent the same casino. Eventually you are going to draw attention to yourself. Casinos have a legal right to bar you. If you play in one casino after another playing hit and run with $100 units, take a win of 4 or 5 units and move on. The local casino ships out of Florida will not let the developer teach DC-7 to anyone on the ship anymore and will only allow him to play once or twice a week. Editor's Note! He is also susceptible to sea sickness.
Here's a few more. An M.D. from Virginia writes: "Most systems I bought revolved around a hot or a cold table. I came out ahead on both with DC-7 but I never thought you could beat a choppy table where the system works best. Knowing when to get into the game and knowing when to get out is the key that has made me a winner. Thanks Jimmy, you're a genius."
Jamie F. from Riverhead, Long Island writes: "I couldn't believe it. It actually works. If everyone played DC-7, the casinos would throw the craps tables out into the street. Don't sell anymore. I almost flipped out when you told me you were not a gambler and then I realized that a gambler couldn't see the trees from the forest. Congratulations".
PS: I love that departure rule: "When you get tired of winning leave the casino."
Chris S. in Jupitor FL: "Being a die hard craps player, I didn't have to test DC-7 to know that it works. It jumped right out at me within a few minutes of reading. I have played so called systems that advocated playing on both sides of the table before without any degree of success, but DC-7 supplies the missing link that makes you a winner. Well done and thanks for calling me back. You're a stand up guy, Jim."
"Recession, depression, who cares? I'm about to tell my boss to take this job and shove it. It's only a matter of time." Mike K. Melbourne, FL.
"A few weeks ago I went out on the ship down in Palm Beach to play DC-7 for the first time. After placing my first 2 bets, the dealer gave me a funny look and asked: "Are you sure that's what you want to do?" Being a salesman, I answered his question with a question: "Am I doing something wrong?" He said no, not really but I haven't seen anyone do that before. When I placed the 3rd and 4th bet he said, Oh! I won of course then took your advice to make a $1, "Yo" bet for the dealers. The 11 didn't show but all of a sudden he was my friend. After observing my strategy (excuse me, your strategy) he started reminding me if I wanted to do this or you forgot to do that. I haven't seen him on the boat since. I'll bet he picked up on DC-7 and is playing it some place else on the other side of the table. No! I didn't tell him when to get in and when to get out. He'll have to get that from you." Arturo M. Port St Luce, FL.
Check out the results of DC- 7 that were tested on every page of the documented book, "72 Hours at The Craps Table" by B. Mickelson. It's the most popular system tester on the market. It consists of 1,829 shooters, 14,967 rolls of the dice and 4,525 decisions. DC-7 produced an average of 8.2 units per hour using a 1-2-4 betting progression (not higher) and 6.4 units on flat betting.
Actual Results of Playing DC-7 Taken From
"72 Hours at the Crap Table"
Compiled by B. Mickelson
Recap of 72 Hours at the Crap Table
Shooters 1,829 * Total Rolls 14,967 * Decisions 4,525
Pass Line Winners 2,152 * Don't Pass Winners 2,244
12 Come Out Roll 129
Comments: On the 1-2-4 progression, DC-7 delivered an average profit of 8.2 units for each hour played. On the flat betting, DC-7 delivered 5.04 units per hour of play.
In most cases, the table qualified with the first 3 to 4 shooters. On page 11 it took 15 shooters to re-qualify the table after a stop play rule went into effect. On pages 21 and 26, it took 17 shooters before the table qualified, which is an exception. Once the table is qualified, DC-7 can be profitable on hot, cold or choppy tables, the latter being the most productive.
On page 52, there is a loss of 19 units, but that would never have happened if we followed the stop play (temporarily) rule. We did it deliberately to prove a point and that being, if you stayed with the table through thick and thin you would have made up that loss on the next two sessions at the same table with a +13 on page 53 and a +28 on page 54 giving you a profit of 22 units in less than 3 hours of play, which is an average of 7.3 units for those 3 sessions. If you want proof, you are looking at it.
We don't know of any other Craps system that passed the entire 72 hour test without showing a loss.
DC-7 is sold with a guarantee that the test results supplied are accurate and authentic within a 5% margin of error, taken from the book "72 Hours at the Crap Table" utilizing the instructions and rules outlined in the DC-7 package. You can expect a full refund excluding handling and shipping charges if you can prove that DC-7 does not produce a profit utilizing the 1-2-4 progression, on the entire book, which would be 1829 shooters' results.
Frequently Asked Questions on
The Incredible Craps System
Quesion: What is the maximum drawdown of the system?
Answer: I never considered a drawdown. That's something you can decide for yourself. I would recommend that if you are up 7 or 8 units, playing the 1-2-4 progression (which can happen with as little as 3 shooters) you may at that point want to switch to flat betting. That would be the only "drawdown" that I could recommend. Drawdowns are popular with systems that drain you after you made a big hit.
If you are up lets say 8 units and lose 3 in a row for a total of 7 leaving you 1 unit ahead playing 1-2-4. However if you switch to flat betting and lose 3 in a row, you still have 5 left. Losing 3 in a row doesn't happen that often but it does happen. When it does, follow the stop rule and then resume play after the table re-qualifies itself. You'll get back your loss in a very short period of time. Remember, you have a 4.34% advantage over the house. You can grind them down just by taking them on like they grind you down with 1.5 to 2.5 % advantage.
Question: How much is the buy-in and the amount of bankroll needed?
Answer: If you are betting $5.00 units, buy in with $150.00. No one has ever reported losing a buy-in. Bankroll? I would say $300.00 but I don't think you'll ever need it. You are going to win on hot and cold tables but you are going to clean up on choppy tables. Good news! Most of the time the table is choppy. Go get'em!
And you don't need a "lifetime" bankroll, you just need DC-7 and a little patience and discipline.
Question: Is the system risky? How confident can one be with DC-7? Why are you selling DC-7? My only goal is to find something that works on a consistent basis. I am really burnt out on systems that don't work.
Answer: I know exactly how you feel. There's an old saying in the gaming industry: "If you have a system that works, play it. If it doesn't work sell it." However there is an exception to every rule.
There are a lot of scams out there by people that live off the sincere but gullible public and I detest all of that. I have my own reasons for selling my strategy that works or I could not live with myself.
I'm selling DC-7 for guys like yourself because I've been there too many times and always felt that there has to be a way to beat this game. DC-7 is a "combination" of several systems that do not stand up to the test of time. I added a few of my own ideas based on experience and came up with DC-7, which stands for "Don't Come-7 out."
I want you to feel comfortable with DC-7, which does not require a large buy in because there is no risk in the long run. 30 units is plenty if you stick to the rules which are very simple but does require some discipline especially when you are winning big time. The results that appear on the site regarding 72 hours are real.
I'll offer you a few more reasons: (1) I play DC-7 on the ships out of Cape Canaveral a few days a week. (They won't allow me to teach anyone anymore) I live on the ocean here in Melbourne Beach Florida and check the height of the waves whenever I get the urge to play. If it's calm and the report is that it will stay that way, I'll go out. I am very prone to sea sickness and have become immune to Dramamine. (2) Since 9-11, I'm not too sure if I want to fly anymore. My wife won't and I don't like to leave her. (3) I'm 66 years old and financially secure. (4) I'm an inventor who challenges anything that is "impossible" If man built it, there must be a way to tear it down. (wait till you see my roulette systems) (5) I said many years ago, that if I ever developed such a method that will beat the house, I'll share it with the rest of the guys and gals out there that are chasing the preverbal rainbow.
Note! Once you get into the rhythm and are totally confident that no matter what happens, you are still going to come out a winner, the jitters and the fear of losing will disappear. If the casinos can wear you down with a 1.8% advantage, think of what you can do to them with a 4.34% advantage. The only difference is that the house has that 1.8% (it varies - +) on several players at one time and you only have the advantage against one, that being the casino.
The dealers will pick up on the fact that you have something going for you and will make remarks. I have a stock answer (which is not true of course) and that is "Sometimes it works and sometimes it don't work." When you are at the craps table you have immunity to lies when talking to Pit Bosses and Dealers. One more thing. If you should by any chance see someone else playing DC-7, go to another table. It's obvious that you have something going for you.
Question: How much do you need to bring to a table?
Answer: $150.00 for $5.00 units; $250 for $10.00 units, about $350 for $15 units, and never more than 30 units.
Question: Is there a stop loss?
Answer: Yes but not a set amount. That is part of the strategy that is in the instructions.
Question: Is there a stop win?
Answer: Yes there is a stop win. You stop when you get tired of winning.
Question: Do you play every shooter after you start?
Answer: Not necessarily. When you hit a stop play, then you must re-qualify the table. If the table gets hot, while you have money at risk and you are still winning, keep playing.
Question: What is the average in qualifying a shooter to start playing.?
Answer: It varies. Sometimes as little as two shooters, sometimes as long as 15 depending on the outcome of each roll and that usually occurs where there is only one table, on a boat for instance. In a casino where there are a lot of tables, we direct you to the one that will get you in the game quickly.
Question: Is it best on a cold, choppy, or hot table?
Answer: Works on all three but big time on choppy tables. The good news is that the tables are choppy most of the time.
Question: How is a session defined?
Answer: The "session" I am referring to in DC-7 is the time between the shooters point and him (her) making the point or 7 outs. i.e. as follows: 4-5-8-2-4 -7- 2-6-8-8-3-10-5-6 - 5-9-7out. That's 3 sessions. The come out 7 does not count as a session. Some people refer to the sequence as an "event".
Question: What is the biggest risk in DC-7?
Answer: The biggest risk in DC-7 is the player making mistakes.
Question: Can I honestly earn $60-$600 per hour without fear of losing my bankroll?
Answer: You can earn about $60 an hour with $10 units and $600 an hour with $100 units if you play DC-7. No one has ever reported losing a buy in never mind a bankroll.
Question: Hard to believe you came up with this system yet you don't gamble?
Answer: I don't gamble because I play DC-7, but I only play $10.00 & $15.00 units. I don't have the stomach for progression although I played the latter with $5.00 units. I enjoy the excitement. I have 3 businesses and I am not hurting for money (thank God) but have no restrictions for making more.
A gambler can't see the trees from the forest. That's why an outsider or someone who looks at the game differently (me) came up with a solution to other people's problem.
Question: Anyone could design a system to beat the book but isn't actual play different?
Answer: 72 Hours is a documented scenario of actual play, and has been for years the leading book of testing for the gaming industry.
Question: I can't help but think that it shouldn't matter to "qualify" the shooter, because the dice has no memory. Shouldn't you be able to enter the table immediately without waiting?
Answer: Stepping up to the craps table without qualifying has put more players in bankruptcy court than you can imagine. The casinos depend on that type of player's mistake. That's what produces losers. We produce winners.
Question: Do you have to chart at the table with pencil and paper?
Answer: If you have a very bad memory, you may want to chart the rolls but once a certain thing happens you stop charting until the next shooter rolls the bones. You can do it with your fingers. If you have a memory problem like I used to, take Giko Biloba. Once you remember to take it, you know it's working : )