MPRS - Multiple Parlay Roulette System

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  • Regular price $5,500.00


"Most profitable system with the lowest risk ever"
 

 

MPRS 
Multiple Parlay Roulette System

by Izak Matatya


 

Here is MPRS - the Multiple Parlay Roulette System, a brand new system of mine.    It's a fun to play system, with the lowest risk ever, watching how your single chip bet can multiply into numerous profits.

MPRS is designed for Roulette, because of Roulette's versatility in the various types of bets we can place.  It places bets on the outside bets, such as Reds, Blacks, Evens, Highs, Lows, Odds and Evens for even paying areas and the Dozens and Columns for 3 to 1 paying areas.  Those bets are most "parlayable" bets.  And you will be betting on those multiple areas simultaneously according to the system specs and bet selections. 

Parlaying a bet simply means letting your bet ride if you win that bet.  For instance, you place one chip on a dozen.  If you win that bet, you now have 3 chips on the table.  You don't touch that bet and let it ride one more time.  If your bet wins again, you now have 9 chips on the table on that particular dozen.  If you don't touch that bet and let it ride again and your bet wins once more, you now have 27 chips on the table.  All this replicated from the very initial one chip you placed on the table.  If you cash your winnings now, you will have 26 units profit.  27 chips minus the 1 chip you placed initially.   

Whether you should cash your winnings at this stage or not will depend on what the system will instruct you based on its specifications. 

In a progressive system, we increase our bets as we lose.  In a Martingale double up type of system, for instance, we place 1, 2, 4, 8, 16, 32, etc. chips on the table until our first win.  And that gives us only 1 unit profit.  We are investing 64 chips in order to gain 1.   

In the parlay type of betting, we invest only 1 chip and as we continuously win on that bet, our chip multiplies to 2, 4, 8, 16, 32, 64, etc. units.  We are investing 1 chip in order to gain 64, exactly the opposite of a Martingale.  Sounds more attractive and less risky, doesn't it? 

Except that in a progressive system, we are more likely to win on our fourth, fifth, etc. bet than having 4-5 wins in a row.  But our investment is much higher for a smaller gain.  In the parlay method, we risk only one unit in order to gain much more.   In either case, one does win the fourth or fifth bet and one does win 4, 5 times in a row, when the time comes. 

MPRS takes advantage of the fact, that parlay bets do eventually win and those wins are very profitable risking a very low amount of units, in fact just 1 unit.  This is the minimum and maximum bet you will ever place on the table - never more than 1 unit.  That's what makes the system extremely low risk.  No more aggressive progressions, betting hundreds of units, just in order to make 1 unit profit.  On the contrary, you place single chips here and there and see them replicate and multiply without your intervention. 

MPRS will show you systematically how you can set a certain win target and achieve it more frequently than you hit your stop loss. 

Since this is a parlay system, it would not make sense to set a low win target, as we want our chips to replicate as much as they can and they will.  And we don't want this to be a grind system giving us only 1 unit profit for each run. 

MPRS has two variations of the system, a mild one and a slightly more aggressive one.  The mild one will set a win target of 30 units for a run and a stop loss of -20.  The more aggressive one will set a win target of 250 chips for a run with a loss limit of -41.  That's the only difference.  Otherwise, the system specs are completely identical.

With the mild system, the winnings are more gradual.  With the more aggressive one, the winnings are quicker, if you can afford a slightly larger drawdown, such as 392 units for the entire usage of the system, which is practically your lifetime bankroll you will need. 

A win goal of 2000 units is set and is achieved within 2362 spins.  Those are for Zumma 15,000 spin tester book.  If MPRS beats the entire Zumma book?  Absolutely!  It generates 23,193 units by the end of 15,000 spins.  The parameters set for Zumma, however, are even more aggressive.  That's why the middle system milder version is the one recommended to use, trying to keep the bets at the table limits.  And that's the simulation you will receive with your system purchase. 

Yes, your single chip may replicate into very high amounts with MPRS, exceeding even some table limits at times.  When that happens, you will have to take some of your winnings with you and put them on the side and continue the use of the system until you reach your win target. 

Here is a performance chart of MPRS for the win goal of 2000 units:

You can already tell by the chart when parlays and runs are successfully closed cashing winnings.  Win goals of 1000 units are attained multiple times.  So are 1500 unit targets.  2000 and even 3000 unit targets are easily reached with MPRS, meaning that you can repeat those win goals during many different sessions. 

The system is very simple to understand and to use.  It's only 10 pages of easy reading with sufficient examples for you to fully grasp the system.  The only thing you need to worry about is to count your winnings on the table, a pleasant and rewarding activity.   Again only simple arithmetic. 

MPRS goes for $5,500 and is worth every penny. 

As usual, your full satisfaction is guaranteed.  If not, you can have your money back within 30 days of your purchase, no strings attached, no questions asked.

 

Thank you!
Izak Matatya

 

 

 

Frequently Asked Questions on MPRS 
Multiple Parlay Roulette System

by Izak Matatya

There was quite a lot of interest on  MPRS - the Multiple Parlay Roulette System, the new system announced a couple of weeks ago.   I'd like to answer some common questions via today's Frequently Asked Questions newsletter.

First a general review from a purchaser:

"Yes I did win with the system today, but not as much as I should have, due to the fact that I lost track of my parlays.   Due to the fact that you are playing more than a single area of the table I think that pen and paper is a must to keep track of which parlays won and lost, so you know how much to place on the table and were. The fact that you are playing more than one area I view as a plus, for what I am going to attempt to use the system, for but I feel you will need some kind of chart or something just from a MM stand point. Bet placement is not an issue looking at the last outcome you will be able to figure out where to place the bets.

This could be the best Roulette system on this site for what that is worth."

And now the answers to your questions:

Q: Do we bet on every spin?

A: Yes, we do.  There is absolutely no need for tracking.  One bets on every single bet until the win target or a loss limit is reached.  One can start a new session right away or after a break.  It makes no difference.

Q: The win of $10,000 with $10 unit in 3000 spins is fantastic. What is the drawdown and maximum bet made to achieve this.

If I use the mild progression with a win of target of 30 units for a run and a stop loss of -20, how many units the system makes in Zumma 15000 and what is the maximum drawdown?

If I use the aggressive variation with a win target of 250 chips and a stop loss of -41 units, the drawdown is 392 units. How many units does it make in Zumma 15000? 
Thanks.

A: The drawdown to achieve 1000 units is 392 units. The maximum bet is always 1 unit per area.  One simply places one chip and watches it grow with parlays. 

There is no progression at all in MPRS, not mild, not wild. 

MPRS is not made to beat Zumma. It can always be reverse-engineered to generate 23,000 units, but that is not practical and unplayable, because a win target of 6300 units need to be set.

MPRS is made to meet win goals of 1000, 1500, 2000, 2500, up to 3000 units, which are achieved with the 41 units session bankroll and 250 unit session win targets, again with the maximum drawdown of 392 units, which is really your lifetime bankroll.

Q: I am still unclear I think 1,000 units in a day is not practical. So if I follow your post 1,000 would not be your daily limit but a limit for the sample called Zumma.

So in the real world I am unsure how this works are you saying that if this system using "The mild one will set a win target of 30 units for a run and a stop loss of -20" adds up to +1000 never play the system again.

I am just unclear on how I would move to another sample i.e change casinos so a new wheel and thus a new sample and try to make 1K units there. I Know how a +30 -20 limits work but I am unclear what you are saying about long term play when the 1K limit is reached

A: 1000 units are not made in a day, but within 3000 spins. If each spin takes about a minute in Roulette, we're talking 3000 minutes or 50 hours of play, which is about a week's play.

So one makes $10,000 a week, playing with $10 units. 

With $25 units, one would make $25,000 a week. 

Not only Zumma was sampled, but 3000 random spins, and many of them, to simulate the real world. Zumma is not too far from real world and it's for double zero wheels.

The 1000 unit target is achieved with a session win target of 250 and a session loss limit of -41. Those are the parameters that achieve this. 

If you wish to play the system again, you set a new target of 1000 units and start everything over any time and for as many times as you wish.

Q: I am still unclear on the point of a 1,000 unit ending point. Most people I would say could only play 3 to 4 times a week. This means you are already taking breaks between playing times so what action are you saying is needed once the 1,000 unit make is reached.

A: Since roulette is a totally random game and since the tables have no memory, it doesn't matter how long you take breaks for, an hour, a day, a week, etc., as long as you complete a certain run properly, that is, reaching a session target of 250 units or ending a session with a stop loss of -41 units. One does not need to play 3000 minutes continuously.

And once you have accomplished your 1000 unit win goal within a certain amount of time, based on your own schedule, you can start a new win goal of another 1000 units any time you wish, regardless of any previous sessions you have played.

Thank you all for your valuable questions. 

MPRS goes for $5,500 and is worth every penny. 

As usual, your full satisfaction is guaranteed.  If not, you can have your money back within 30 days of your purchase, no strings attached, no questions asked.

 

Thank you,
Izak Matatya